![]() ![]() Boulder Traps do not explode, like they do for the Avatar instead they just keep rolling as if there was nothing there, leaving the Floating Spirit intact. Floating Spirits do not trigger other traps. They are immune to pretty much everything, except, for some reason, Lightning Traps and Lightning Strikes (as they only have one hitpoint, they die instantly on being hit by one of these). They appear as nitid, almost ghostly, white lights (in fact, they look a bit like Gods in Lionhead Studios' Black & White, Peter Molyneux's game following Dungeon Keeper), and have no abilities of any kind. There is no icon to represent the Floating Spirit. It is used in Possess Creature mode after the player dies.įloating Spirits can also be used as normal creatures, and can be picked up, dropped, and slapped like any other, but do not appear on the Creature Panel (although they do count towards a Keeper's creature limit). The Floating Spirit is a pseudo- creature in Dungeon Keeper. ![]()
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